Hutchison Texas Hold'em Point System

For example beats A-A. Nobody starts the Championship short-stacked relative to the blinds , and in twelve seasons, the starting chip leader has NEVER won the event. All systems have been devised by Edward Hutchison. Three different rules that I have come across, when hands are equal apart from suit are:. This system limits the number of starting hands to cards that have a much better than average chance of winning.

How many points do you need for each status?

Collect points by playing poker

If you are in middle position add three points, and if you are in late position or on the button, add five points. The purpose of this system is to provide a simple means of evaluating starting hands in Omaha poker.

It was developed in several steps:. First, Mike Caro's Poker Probe software was used to determine the win percentage for various four card combinations when played against nine opponents. This was accomplished via a Monte-Carlo type simulation with a minimum of 50, hands being dealt for each starting hand.

The assumption made in this type of simulation is that each hand is played to the finish. This is, of course, an unreasonable expectation, but , in the absence of detailed knowledge of each player's starting requirements, method of play, etc. Secondly, a number of components were examined in an effort to determine their relative contribution to the value of each starting hand.

Eventually, it was decided that the primary determinants of good Omaha starting hands related to the rank of the cards and whether or not they were paired, suited, or connected. Finally, a type of regression analysis was conducted to try and determine the relative weighting of each of these factors. The system that follows is the result of quantifying the contribution made by each of these various components. The correlation between point totals and win percentages, while not representing a one-to-one correspondence is, nevertheless, quite high.

This means that if the system indicates that a given hand earns, say, 40 points, you can be quite confident that the actual win percentage for this hand is between 19 and 21 points. It is very likely to win more often than a hand with 38 points and almost certain to outperform a hand with 36 points.

FIRST, to evaluate the contribution made by suited cards, look to see if your hand contains two or more cards of the same suit. If it does, award points based upon the rank of the highest card. Repeat the procedure if your hand is double suited. THIRD, when your hand contains cards capable of completing a straight it becomes more valuable. Therefore, If your cards contain no more than a three card gap, add the following points:. To account for the special case represented by ACES, deduct four points from the above totals when an Ace is used.

This is necessary because an Ace can make fewer straights. However, when your hand contains small cards that can be used with an Ace to make a straight, the hand's value increases. Therefore, when your hand contains an Ace and another wheel card, add 6 points.

Add 12 points for an Ace and two wheel cards. This becomes a function of how many points one decides are necessary before entering a hand.

My suggestion would be to only play hands that earn 28 points or more. It can be argued that, ignoring the rake, any hand with more than a 10 percent win rate i. Still, I have the prejudice that most players, and especially those who are relatively inexperienced, would be better advised to forsake marginal hands and to focus on those that earn 28 points or more.

The total required to raise or to call someone's raise must also be determined subjectively. I feel that 32 points is the appropriate level, so, in summary,. The two consecutive cards earn 8 points but a deduction of 4 points is made because one of the cards is an Ace.

The resultant total of 54 points, when divided by two, closely parallels the actual win percentage for the hand which is about Assume you have the 9S, 8S, 9D, and 8D. Step one awards a total of 6 points for the two double suits headed by nines. Under step two, the pair of nines earns 10 points and the pair of eights earns 8 points. The last step awards 8 points for the combination.

The total of 32 points, when divided by two, is the same as this hand's actual win rate of 16 per cent. Step two gives 14 points for the pair of queens and 10 points for the pair of eights. Step three awards 8 points for the Q-9 combination but then calls for a deduction of 4 points because of the two card gap that exists between the two cards. The final total is 28 points and, when divided by two, it again closely reflects the actual win percentage for this hand which is Under step one the hand receives 8 points for the suited ace and ten.

Step two is disregarded as the hand does not contain any pairs. Step three awards 23 points for the straight potential of the four connected cards. The final total is only 31 points, making this a marginally playable hand. It actually wins about Step one awards 14 points, step two awards none, and step three grants 12 points for the A combination and 4 points for the A-K combination.

To state the obvious: Unfortunately, these other skills do not lend themselves to easy quantification, and are thus beyond the scope of this simple mathematical approach.

I do hope, though, that this system will be of help to the novice player in making the important decision about which starting hands are worthwhile. The following is slightly modified from an article of mine that appeared in the December, issue of the Canadian Poker Monthly. In any split pot game the best hands are those that have a chance to win both high and low.

Most of the hands without this potential should be discarded. However, there are a few hands that are profitable even though they have no potential to win low. To qualify, all four of your cards must be Ten or above AND include 1 two pair, or 2 a pair and two suited cards, or 3 two double suits.

Eliminate any high hand containing three of the same rank. For example, if only 15 people show up, I don't like giving out the same points for first as if 20 people show up. Tex, welcome to PokerSoup You have a few options: Reward the best results, i. I am still waiting for my participant ribbon from the Stable. Remember this, recreationally, poker should be fun for everyone The feedback forum is a great place to get help and make your opinions about PokerSoup known.

Let's face it poker is about winning not outlasting "most" of the field I would like this comment if this was Facebook. It is what we will be using this fall. More Talk All forums See what everyone's talking about.

Standard Poker Hand Ranking