Her legendary chicken-legged hut was sent to the mundane world during the battle between Baba Yaga and the Boxers, an elite team of sorcerers whose mission is to seal away "Great old powers". At the end of the arc Rose is shown to have matured greatly and has fixed her relationship with her sister and broke off her bad relationship with Jack for good. The hottest nightclub in Downtown L. After reconciling with her past, Rose decides to take charge of the Farm again, stopping Ozma, Brock, and Geppetto's bids to take control of the farm and appointing them as her advisers. That means that any reel can be made entirely out of wilds if it lands after a spin! Sign in to your Microsoft account to see recent OneDrive contents. James Cameron Jon Landau.
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Salah won't score 40 goals but he's no one-season wonder - Barnes Goal. He is also the first to fall to the now freed Mr. Dark keeps Hobbe's skull, intending to eat the goblin's teeth later, in order to summon his spirit to serve him. Dark is killed by the North Wind before this happens. He is presumably named after the English philosopher Thomas Hobbes. She escaped from the Homelands with close to nothing, but a blessing received on her christening day, which promised that she would always be wealthy, came to her rescue, and she rapidly gained great wealth through successful speculation on the stock market.
As such, she lives in a luxurious apartment filled with expensive furnishings. Her curse , however, remains in effect, with the slightest prick of her finger causing her falling asleep, followed by everybody else in the building, which is then surrounded by rapidly growing thorn-bearing plants. A kiss from a genuinely loving "prince" resets the curse back to the start.
It's been revealed during a talk with Bigby that in one incident when her finger was pricked, the police sent in a police dog named "Prince" and his innocent dog kiss awoke her, the affection of a dog being honest and true though Briar threatened Bigby never to tell a soul of the incident.
While generally a hazard, forcing Rose to take extreme care and wear gloves at all times, the curse has proved useful on at least two occasions. The first was in the story A Two-Part Caper when journalist Tommy Sharp threatened to reveal what he had discovered about the Fables, the curse was employed to put the inhabitants of his building to sleep while a team led by Bigby Wolf ransacked his apartment.
However, when it came time to awaken her, Prince Charming's kiss did not work, most likely because he no longer loved her. Flycatcher 's kiss woke her up, which ended up with her tasting flies when she awoke. Presumably the love has to be genuine but does not have to be romantic. It has never been revealed if she knew Flycatcher awoke her or not.
The second occasion was during the war against the Empire, as depicted in the "War and Pieces" story-arc, when the curse was deployed within the Imperial capital, putting the inhabitants of the entire city to sleep, depriving the Empire of most of its senior officials and the majority of their combat-ready sorcerers.
Recently, the city was burned to the ground, but not before Briar Rose and the Snow Queen were carried away, still asleep, by a mysterious cadre of goblins. In the Fairest story arc Wide Awake , a bottle imp tells Ali Baba , who is seeking treasures in the burned down city, about the sleeping girl that is blessed with eternal wealth and riches, but needs to be woken with true love's kiss from a prince.
Ali Baba sneaks into the goblins' encampment and kisses the sleeping Briar Rose, who awakens from the spell, along with the Snow Queen. The Snow Queen seeks vengeance on Rose for putting her to sleep for years, and takes both of them captive. Instead of killing them, the Snow Queen forces Jonah the bottle imp to tell her stories of Briar Rose's life, as the Snow Queen "is addicted to good stories", and Jonah is very good at telling stories.
It is revealed that because Ali Baba risked his life to wake and rescue Briar Rose, his actions fell under the definition of true, but not romantic, love. Briar also defeats Hadeon the Destroyer , the evil fairy from the fairy tale. Briar's fairy godmothers then turn Hadeon into a car that can travel to any world, and the spaces between worlds. The car has to serve one thousand times before it will revert to Hadeon. Briar uses the car to travel back to the newly re-built Fabletown , as seen in the Fables story arc Snow White.
When the car has been used nine hundred and ninety-nine times, she plans to take it to the junkyard and have Hadeon destroyed in a car crusher. Unfortunately for her, a murderous Goldilocks did and murdered the two for giving into "carnal" desires, burning them both together. Cinderella is able to resurrect her, but unfortunately she could not bring back Prince Aspen.
Briar Rose's ultimate fate is given in the next-to-last compilation, Fables: After many years of adventuring, Briar Rose, who had been scratched by an undead blade, begins to succumb to a zombie-like curse. She returns to Fabletown to collect Hadeon, who has exactly one ride left before returning to her own form. Briar Rose commands Hadeon to take her "to the end of the universe" and then pricks her finger, declaring that if she must turn into an undead horror, she will not be awake for it and will keep her oath to prevent Hadeon from harming anyone ever again.
Swineheart took charge of Snow White's recovery after she was shot in the head by Goldilocks during the abortive rebellion at the Farm, and also dealt with her extensively during her pregnancy with Bigby's children. A battlefield surgeon without peer, his services proved invaluable during the battle of Fabletown. He appears to have taken on some mundane attitudes, most likely because he deals with mundane patients as well as his work with the Fables, to the extent that he starts to suggest the possibility of abortion when Snow expresses her unhappiness about the scandal her pregnancy has resulted in.
The appalled Snow stops him going any further, threatening to throw him out of Fabletown if he persists. Cursed by Frau Totenkinder for displeasing her by being a 'slutty little girl' , Rapunzel 's hair is constantly growing, at a rate of four inches an hour, so she has to live under the most restrictive conditions to prevent any mundanes from noticing.
She has three haircuts each day. She was part of the group of Fables who were part of the last stand in the old territory and she was also present at the Remembrance Day for those who died in the battle at the Last Castle. It is revealed in Cinderella: From Fabletown with Love that Cinderella's Fairy Godmother showed Rapunzel's prince the way to the tower she was kept in, mainly to spite Frau Totenkinder.
In Fairest it is revealed that Rapunzel does not believe Totenkinder has reformed, and has a disdain for her. It's also revealed that in order to survive the winter, Rapunzel's mother sold her for a handful of gold to Totenkinder to be the witch's apprentice. Rapunzel and the prince had a passionate love affair which resulted in Rapunzel's pregnancy. When Totenkinder found out, she threw Rapunzel out.
Despite the bad history Rapunzel does call Totenkinder "Mom", though it could be to get on Totenkinder's good side. After being thrown out by Totenkinder, Rapunzel tried to find her lost lover.
Unbeknownst to her, Cinderella's fairy godmother forbade the prince to contact Rapunzel again, as the godmother had "plans for her". No one would take the homeless Rapunzel in, because of her past as Totenkinder's ward. As Rapunzel was giving birth to her children, a strange woman came to her aid. The woman drugged her and stole the children, who were twin girls.
Rapunzel spent centuries looking for her daughters across a hundred worlds. Eventually, she gave up and sailed off the edge of the world in a ship, planning to die.
Instead, she washed up on the shore of one of The Hidden Kingdom, a Fable Homeland populated by people and creatures of Japanese mythology and culture. There, she became a member of the Emperor 's court, and had a lesbian romance with a female kitsune named Tomoko. It is also revealed that Rapunzel is Okiku from the famous Japanese ghost story; while spending time at the Emperor's court, she took Okiku as her new name.
The shogun had Rapunzel's lover banished, along with many other yokai. He confiscated the kitsune's foxfire - her soul, which she kept outside her body.
The shogun kept the foxfire in a safe locked with a sliding puzzle. When Rapunzel tried to get the foxfire back for Tomoko, she discovered that she was unable to solve the puzzle slide, and broke a plate in anger. The shogun caught her trying to break her into the safe, and beat her up and threw her limp form down a well. Rapunzel was unable to climb out the well, and ate her hair in order to survive. She coughed up hundreds of hairballs , which talked to her with spiny mouths.
Rapunzel knotted several of them into her hair, which gave her the purchase she needed to climb out. She escaped from the well, and killed the shogun and his men. Centuries later, in the mundy world, Rapunzel and Joel Crow venture with Jack Horner before his break with Rose Red to Japan , where the Japanese Fables have started a new life after the Adversary's invasion. Rapunzel is caught in a war between Tomoko's group and the other Japanese Fables, but eventually manages to help her former lover and the Japanese Fables find their way back to their homeland via a magical portal.
Frau Totenkinder reveals to Joel Crow that she knows who took Rapunzel's children, and that this person is an enemy of Totenkinder, who would use Rapunzel to bring her and all of Fabletown down. This is why the twins were stolen, and why she can't tell Rapunzel. She persuades Joel to give Rapunzel a memory potion that will make her forget about her daughters, Tomoko and The Hidden Kingdom. It is implied that Joel gives the potion to Rapunzel.
It's never been stated what happened to his friend Gerda or their home. He still has the troll mirror shards in his eye, with the result that he sees all the bad that people have ever done. The pain that this causes him leads him to routinely gouge out his own eyes, although they subsequently grow back over a period of around ten years. Kay has proven very useful in the past at detecting traitors, and it is with this in mind that Beast asked Frau Totenkinder to magically restore Kay's sight to assist him in rooting out Fables who might be secretly working for the Adversary.
Because of his ability, Kay is the only other person in Fabletown to know the full details of Bigby's past deeds and how Frau Totenkinder truly gets her powers. The "bad" he sees is defined so by Fabletown morals and not by Mundy justice, as he sees the "bad" in Bigby though he was mostly doing what he did because of an understandable from a wolves perspective dislike of humans, and from hunger rather than for the sake of evil and in Frau Totenkinder though what she does is perfectly legal from a 21st-century Mundy American justice point of view.
After seeing the evil in The Adversary, he is so overwhelmed he gouges his eyes out again. Soon afterward, he is killed by Mr. Dark, who devours his teeth to make him a witherling. When Totenkinder destroys Mister Dark's teeth by feeding him candy, most likely this ended Dark's control over Kay's body. Sprat , whose first name is Leigh, works as a nurse in the Knights of Malta Hospital special research wing and like the poem says, she is indeed fat. Sprat is a rather ugly and grumpy individual, which does her no good in a community filled with beautiful men and women.
Her husband was another of Ghost's victims. In Fables , Snow White scolds her for her nasty, spiteful attitude towards Sheriff Beast and Beauty while the latter is going into labor. Snow explains that, while one can get away with being mean if she is beautiful, one can also get away with being hideous if she's pleasant, and since Mrs.
Sprat is both ugly and mean she will have to do something about her attitude before someone has had enough of her. On the verge of tears, Mrs. Sprat reveals that she hates all the beautiful Fables, and became a nurse for the chance to have them under her care and at her mercy. When the Fables depart for Haven, Mrs. Sprat stays behind, unbeknownst to everyone else.
When Mister Dark shows up at the Farm looking for the other Fables, she offers to reveal their location for three things: Mister Dark agrees to all three conditions, and the two depart together. Dark shows Nurse Sprat how to make herself beautiful by exercising and fighting her eating disorder by eating more lean and less fat.
Sprat is delighted with the great progress, but eventually becomes impatient with her transformation and asks Mr. Dark to speed up the process. Using an extremely painful spell, Mr. Dark transforms her into a beautiful, young woman in a black dress. Dark leaves to deal with the Fables, and promises to summon Mrs. Sprat to his side so that she will see the beautiful Fables be made ugly before they die.
Sprat adopts her maiden name, Duglas, since the name Sprat is from a dead past. Dark is killed by Mr. North, the North Wind, before any of his plans are carried through. When Leigh's fellow Fables come to claim the castle as their own following Mr.
Dark's death, Leigh dresses in rags and hides in a dungeon, pretending to have been Dark's prisoner, and claims that the reason for her slim figure is that Dark starved her. Since her transformation she has tried gaining favor with King Cole and has been approached romantically by Dr.
Swineheart, much to her shock. It is recently revealed that she withheld the last shard from Bigby after he had been turned into glass and shattered by Brandish. Now ready to take on the mantle of Mister Dark, she resurrects Bigby in a feral form and unleashes him onto the Fables. When the Fables demand Bigby's death, Leigh vehemently accuses the Fables of lacking mercy, especially Rose Red as the supposed champion for the hope of second chances. Enhanced by the magic as the leader of the Knights of the Endless Table, Rose eventually sees Leigh's true form and notices her glass ring, made from Bigby's shard.
Killing Leigh, Rose Red takes the ring and assumes control over Bigby. Snow and Bigby's seven children are a rowdy, unpredictable bunch of hybrids that seem to have inherited abilities from all facets of their heritage. All, but Ghost, can fly, at first uncontrollably so, flight having been their natural state; they needed to be taught how to ground themselves. They can transform into wolf form.
One of the seven, later named Ghost by Bigby, is a zephyr , a rogue wind whose invisible nature meant his parents were initially unaware of his existence. This entity fed off the air of living beings, accidentally killing them before he learned control.
Snow White, after a rash of deaths, discovers that they were inadvertently caused by her last child. She sends Ghost to find his self-exiled father. The family has since been reunited. On their fifth birthday, the other six cubs were introduced to Ghost, but were sworn to secrecy as to his existence, as zephyrs are considered dangerous aberrations, and their grandfather Mr. North is obligated by a prior vow to exterminate any zephyrs known to exist.
Ghost appears sweet, if anything confused since he cannot feel normal things the others do. He's not hungry, thirsty or sleepy. But he is good at finding people, which was what convinced Snow to find Bigby. Ambrose , the chubby and sweet cub named after Flycatcher, is portrayed as the weak link, often too scared to transform or fly when in danger. Ambrose narrates certain events such as the family's trip to his grandfather's castle, as well as his narrow escape from his six wild uncles, with whom his father later fought.
These are done in the form of memoirs. Darien is shown as the leader of the pack, something that Bigby has commented on. Another female cub, Winter named after Bigby's mother , is portrayed as being shy and cuddly, often shown sucking her thumb or holding a stuffed animal, usually the only one of the cubs to do so.
Her brother Darien has referred to Winter as the runt of the litter, despite her being the firstborn. She also stands out because, unlike her other siblings, she was the only one who was born completely human in appearance.
The remaining cubs are Conner , who isn't too different from Darien in personality and possesses similar facial characteristics like Prince Charming; Therese , a blonde-headed cub who is observant, but tends to confuse things; and Blossom , who bears a great deal of resemblance to Rose Red, seems to have inherited some stereotypical "Fairytale Princess" qualities, and is often seen with cute cuddly forest creatures and butterflies following her around. During the Fables Forum panel in the San Diego Comic Con, a one-page story was handed out to attendees that would foretell the fate of the cubs possibly within the next one hundred issues.
Ambrose meets one of the Thirteenth Floor Witches, Ozma of Oz, the young childlike second in command to Frau Totenkinder, who at his behest tells him of a prophecy she had.
The Witch further explains that her vision made no real detailed specifics as to which child is which and she leaves it up to Ambrose to decide if he should tell the others. When the Cubs approach their ninth birthday, and the first result of the prophecy is revealed. After the death of the North Wind , Bigby's father, a successor is chosen among his grandchildren. After a series of tests are performed, Winter is named the winner and the new king of the North Wind's kingdom.
Winter will be sent away soon for her training, but she admits to her father that she's deathly afraid as a result of recently having nightmares of her older self as the North Wind. In her dreams, she is no longer her sweet and shy self and sees herself as a cold and selfish person that hurts people.
If this will happen is not known. By the time the events of Camelot occur, it's revealed that Winter has fully assumed the powers of the North Wind, including the ability to appear in multiple places at once wherever the North Wind exists. While she takes on the form of a young girl to keep her mother from worrying, Winter actually possesses an adult form reflecting her age and knowledge inherited from her predecessors and is considerably more ruthless than her childlike form appears.
Unbeknownst to Snow White, Winter has taken it upon herself to gather all the powers under her demesnes, including the other cardinal winds, the Snow Queen, and Santa Claus, as part of an army against the forces of Rose Red and the Knights of the Endless Table. Subsequently, the third and fourth children mentioned in the prophecy are revealed to be Therese and Darien respectively.
After receiving a red plastic tugboat Mr. Steampuddle for Christmas from an unknown admirer, Therese is carried away to Toyland, a mysterious land where discarded toys go, and is delighted to be crowned Queen of Toyland. Dismayed when she finds she cannot fly nor go home, she begins to starve as nothing grows in Toyland and learns that all the inhabitants in Toyland are toys that caused their child owners to die in accidents, such as choking or drowning, and she is the latest in a long-line of ill-fated children who starved to death before they could restore the toys.
Back in the "mundy" world, Darien realizes that as the pack leader, it is his job to look after the rest of the cubs. With the help of Lord Mountbatten, a magical clockwork tiger capable of taking physical form, he travels to Toyland to rescue his sister. However, the toy army attack them, injure Darien, and take Mountbatten prisoner. Therese, with her diminishing condition and the dark influence of the land, orders Mountbatten to be killed for her sustenance, savagely eating his raw flesh before ordering toys to be burned in order to cook her meal, thus committing the "evil thing" outlined in the prophecy.
To save his sister, Darien realizes he must sacrifice himself, and impales himself on a broken mini pool cue. His blood goes into a magical cauldron and his body goes into the soil; because of Darien's magical bloodline, his blood invokes an ancient magic that allows growth to come to Toyland and restores the cauldron so it magically fills up with hot and fresh food every day. Therese grieves over her brother for a long, long time and, upon maturity, decides to put her brother's sacrifice to work and begins the restoration of Toyland.
Forcing everyone to accept that they are killers including herself, she commands Mr. Steampuddle to lead a series of new voyages and for the toys to save lives. Over many years, the toys are gradually restored and Therese returns to the mundy world to inform her family of Darien's fate. However, while she has grown, little time has passed and her siblings are all still children. Therese also reveals that she is tied to Toyland as its queen due to the consequences of her actions and must eventually return.
The sixth child of the prophecy is revealed to be Ambrose, reinforced by his response to Therese's story as the "one who will judge the rest" through his role as a historian for the Fables.
In that story, it is also revealed that, no matter their nigh-immortality due to their nature as Fables and part-gods , they will all die, eventually as Bigby is fated to outlive them all.
Still according to Bigby's new fate, all of his cubs will lay waste to worlds meaning they will all do terrible things, eventually - though this is contradicted by Dare's noble suicide before he had any opportunity to commit any crime of any kind at all. However, as noted earlier, the Lady can reassign fates. In the Fables story Snow White , the adult Ambrose narrates the events that led to Bigby's death, and reveals he is the child who judges the rest as the witch foretold, by telling the histories.
Ambrose himself is eventually revealed to be an established author of popular children's books and histories, as well as having six children with the Lady of the Lake. The remaining portions of the prophecy are confirmed in the last volume of the series, Farewell. Blossom becomes the "pauper", a huntress who lives without material possessions or comforts, living off and protecting beasts and lands, which is a point of contention between her and Winter; Conner is the "hero bold," a swash-bucking adventurer who travels through worlds, though his flamboyant attitude has put him at odds with the more grounded Ambrose; and Ghost is revealed to be the one "who lives to ages old, and is by heaven blessed" by virtue of outliving all his siblings after a long eventful life.
Ozma , Princess of Oz, a little girl witch who is often seen with Frau Totenkinder. While the Fairy Witch's great task was the creation of Fabletown and the Woodland building and Totenkinder's great task was the battle against the Empire, Ozma sees her task as the battle against Mr.
Dark for the sake of Fabletown. Was voted the new leader of the 13th floor after Frau Totenkinder went to find Dunster Happ. She participated in a power struggle in The Farm along with Stinky and Gepetto, and in the end was named one of Rose Red's three advisers. With Totenkinder gone to live with her new husband, Ozma is the leader of the thirteenth floor witches.
She's killed by a resurrected feral Bigby Wolf unknown to all is being controlled by Mrs. The former leader of the 13th floor who has gone a little crazy.
It is hinted that Frau Totenkinder was the one who caused her to go mad after she took over the Fairy Witch's role - besides, when Totenkinder gave her knitting needles and her bag of wool balls their true forms and names back and stopped knitting, the Great Fairy Witch continued to knit with no needles and no wool. She has gone by other names including Ardelia, Cherish, Birdie and Bulah. A black cat with a demon-like, pointed tail who has appeared in a few panels with Frau Totenkinder and other witches.
She is the acknowledged specialist in matters of locating and hiding and is a shape-shifter. Her powers at hiding are so great that Mr. Dark couldn't detect her, when she went to spy on him, although she had trouble keeping away from his detection, calling Mr Dark the most paranoid and dangerous of any subject she had spied on before.
Ozma used her to find Frau Totenkinder before she went into seclusion. The character has been revealed to represent both Sycorax from The Tempest and Medea from Greek mythology. Maddy seems to be second in command to Ozma, the same way that Ozma herself was always second to Totenkinder. The local Imperial Governor instructed Mr. Grandours to guard a tower, filled with various treasures, including the magic barleycorns. He helped John Barleycorn and Arrow retrieve the jar and joined Fabletown.
He eventually returned to his human form and lives on the 13th floor. He's the man in a big fur coat and hat with bear eyes. He was the one that originally revived Boy Blue and Bigby Wolf when they were almost killed by a magic arrow. Protagonist of William Shakespeare 's play The Tempest. Prospero is seen agreeing with Mr. Grandours that haste is a "mundy quality".
It is unknown how the relation between Prospero and Maddy is, as he used her son as a slave for years. However, this would fall under the Fabletown Compact which pardons any crimes done before signing. Depicted as a stereotypical Stage Magician wearing a top hat. In earlier appearances, he is seen wearing a button with "yog" on it which refers to meditation and concentration. His name derives from the magic phrase abracadabra.
He has recently been killed by an unknown assailant in the first issue of Cinderella: Kadabra's real name is Karrant. Karrant was a powerful sorcerer who cast a spell on the Adversary that made the Adversary ignore any land in which Kadabra dwelled. The cost of Karrant's actions was that he forgot all about the spell and his enemy. He wandered from world to world until he ended up in Fabletown in the mundane world, where he made a living as a stage magician, adopting the stage name "Master Kadabra".
He was eventually killed by Dorothy Gale , who needed a dead body to send a message to her archenemy, Cinderella. Morgan le Fay , from the saga of King Arthur , is the witch with the long dark hair and beauty mark on her face.
She is also known as Mrs. Morgan was part of Ozma 's super team put together to defeat Mister Dark , where she was given the "superhero name" The Green Witch. She has the power to fly. In the Snow White story arc, after the story arc's title character is taken captive by Prince Brandish , Morgan is seen discussing rescue plans with her fellow witches, Ozma and Maddy.
Because Brandish has bewitched himself so that any injury inflicted on him will also hurt Snow, the task is easier said than done, especially since the spell is difficult to break. Morgan comes up with a plan.
They will not try to break the spell, but add to it instead: She will build in a delay between cause and effect, which will give them some wiggle room between the moment Brandish is killed, and when the same thing happens to Snow.
Morgan begins the hard work of casting the spell, while Rose Red rescues Snow while Brandish is distracted. Snow then engages Brandish in a sword fight, while Morgan slowly, but carefully manages to unwind the spell that Brandish has cast on himself, allowing Snow stab him straight through his heart. Unfortunately, the spell is not broken, merely delayed. In the Camelot story arc, Morgan breaks the bad news to Snow: Sooner or later, the fatal wound is bound to be inflicted on Snow herself, which will kill her.
While Cinderella is able to bring back the victims of Goldilocks; she's only allowed to choose half. She ultimately chooses Morgan Le Fay, seeing her more valuable an alley for Fabletown. Snow White's fate is resolved in the same story; she is stabbed through the heart as Morgan predicted by Goldilocks. Fortunately, Cinderella is able to bring her back to life. This article is a list of fictional characters in the Vertigo comic book series Fables , Jack of Fables , Cinderella: From Fabletown with Love , Cinderella: These are the characters who live at The Farm.
For centuries, Rose 's relationship with her sister was defined by wild carousing and partying, serving as an embarrassment to her sister. Snow's then husband Prince Charming got tangled with Rose Red in an adulterous relationship when she had stayed with the couple as Snow White's companion, thus putting an end to the already troubled marriage.
In the first Fables story arc, she is believed to be murdered, until Bigby Wolf solves the mystery: She and Jack had faked her death as part of a complex plan to avoid her impending marriage to Bluebeard after using a great deal of his money to finance one of Jack's ill-fated get-rich-quick schemes. In the second story arc, she and Snow White go up to the Farm for Rose to do as punishment for her faked death, where they are caught up in a revolution. At the end of that story, Rose finally finds her niche, managing the Farm, which allowed her to stand equal to her sister, the then-deputy mayor.
At the end of the arc Rose is shown to have matured greatly and has fixed her relationship with her sister and broke off her bad relationship with Jack for good. She continues to run the Farm, doting on her nieces and nephews, and has occasionally provided assistance to covert operations.
Though her life as the original party girl is well behind her, she still maintains a cheerful attitude and independent spirit, evident in how she runs the Farm, regardless of how the current administration would like her to manage things. She was briefly involved with Weyland Smith before his death in the battle of Fabletown.
Rose was also the one who persuaded her sister to trust Frau Totenkinder and take her with them to the mundane world while they were escaping from the Homelands and the invading armies of the Adversary. She had shown interest in Boy Blue while overseeing his labor sentence, but rejected his advances on the eve of Fabletown's strike against the Emperor in order to preserve their friendship. Boy Blue did not take the rejection well. She attempts to revive her romantic relationship with Boy Blue in his last moments, but is denied by Blue himself, who tells her that she is hopelessly attracted to whoever seems to add the most excitement to her life, and that he deserves better than that, but he hopes someone else can "fix her".
Emotionally destroyed by Blue's rejection and death, Rose descends into self-loathing and depression, refusing to leave her bed for any reason. She reunites briefly with Jack on her descent toward rock-bottom, believing that she deserves someone as terrible as Jack. After reconciling with her past, Rose decides to take charge of the Farm again, stopping Ozma, Brock, and Geppetto's bids to take control of the farm and appointing them as her advisers.
She also makes it clear to Cole, Beast, and Beauty that she will accept their advice but wants them to respect the fact that they're on the Farm and not at Fabletown. To show no hard feelings with Brock, she wears a blue scarf to show her support that Boy Blue could come back, but maintains that while she wants as much as anyone for Blue to come back, it is the job of everyone to fix their own problems instead of waiting for Blue to return and fix everything. While it's not been said, Rose does feel guilty for divorcing her husband, as Colin points out to her in a dream, by asking what she felt guilty about.
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It gets even better: This could make for a block of wilds 3 symbols by 3 symbols large. You can even get up to 7 extra bubbles through the Bubble Boost button. If you get at least 3 bonus chest symbols, you will get the Pick feature. Depending on your number of bonus chest symbols, you can get up to 20 picks, that each have 1 to 5 Free Spins or 2 to 3 extra Picks. When you have picked all your bubbles, you start the Free Spin Bonus. Babushkas is a slot game that is centered on the Russian nesting dolls of folklore.
It tells the story of life in 7 stages. Popular in Russia and well-known around the world, the babushka dolls represent phases in the life of a woman. Babushkas has wilds on reel 3 and they can contain a mystery of themselves. The first two use an upgrade principle in which certain symbols can change to better symbols, while the third one will give free spins.
The upgrade feature also works in regular play! If it will make a new winning line, any symbol can change to the one directly above it in value. This can happen for as long as there are winning combinations to make! King Kong, the legendary movie monster, returns to us in his own slot game, King Kong Fury! This game comes packed with plenty of features that can grant you monstrous wins! Unleash the fury of King Kong with the bonus game that gives up to free spins!
In the bonus round, you can first spin 2 reels that go up to 10, and the numbers you spin here are multiplied by each other for your total free spins! Lightning Reel is a special feature that occurs at random during any spin. It will add up to 15 beast symbols at random on the reels.
This can of course greatly increase the number of winning lines, with a potential for monstrous wins! You can get up to 12 extra wilds this way! This can also help in another feature Raging Re-Spins, where full stacks of wilds are held for an extra spin. Taco Brothers Paso, Pepe and Pico are back!
Our favourite slot game heroes Paso, Pepe and Pico return to take up the fight against the villainous captain Diaz! Taco Brothers Save Christmas offers an interesting strategic angle to add to its already impressive gameplay. You can set a strategy which dynamically changes your stake as you play, depending on how well you are doing. Choose between jumper, leveller or booster: If you get 3 scattered safe symbols, you gain access to the bonus round of free spins!
First the brothers will blow up the safe to show a win multiplier for the bonus rounds, then you can start spinning for free. This Wild Escape has no specified number of free spins: Let the Pixies of the Forest surprise you with their magical way to bring you the biggest wins. This slot game has no less than 99 winning lines!
Pixies of the Forest offers some rather unique gameplay for you to enjoy! Symbols that happen to be part of a winning combination will vanish, and those from above will fall into their place. Of course, the biggest prizes in Pixies of the Forest can be found in the bonus game. This is where you will want to go! Every time you get 3 or more bonus symbols, you will find yourself in this bonus round, where you first get to choose your own reward!
Just click one of the bonus symbols to reveal your prize in free spins. The more bonus symbols you get, the bigger your possible prize may be. This will always be a number of free spins that ranges from 5 to Reels in the bonus game also carry more valuable symbols!
Respin Rhino takes us to the African savanna, where the mighty rhino roams. This majestic animal will bring us luck in this slot game, thanks to some truly novel ways to win. Collect gold symbols to reach the bonus round and keep a lookout for expanding wilds!
Wilds will expand to fill the entire reel they occur on. As a substitute for all other symbols including special symbols! Given that there are no less than 40 winning lines that you can combine symbols along, this is a very generous offer indeed. All these goals symbols will now become rhino symbols, which will be held for 3 respins of reels 2, 3 and 4. Any wilds that happen during these respins will expand, and reset the respin counter. You could win up to 9 respins this way! In slot game Kaiju, giant rampaging monsters have ravaged the earth.
Humanity has only one megacity left, and one last line of defense against the Kaiju: Keep what remains of humanity safe as HA, or Human Android number Beautifully smooth gameplay can bring you up to three threatening monsters to defeat. This slot game of the next generation has some seriously wicked features!
It introduces a feature called Reel Expansion: Above the top row, a wild will appear, indicating that that reel is wild. These hotspots can be activated by vertical lines, and all symbols in that line will become wilds!
Welcome to the , Pyramid, your favourite game show turned slot game! This game packs 2 different bonuses for you to make a lot of money with. Participants, are you ready? These wild symbols are crucial for the biggest wins, as they will substitute for other symbols to fill out winning combinations.
With picks, you will receive more free spins or a bigger multiplier value. Get these valuable symbols on any position: Furthermore, all scattered symbols will pay out a very nice multiplication too: Help him fight through demon hordes to free back his love from the clutches of the evil mage.
Love, peace and quiet: That is, until a dark wizard stole his love from him! This way, one wild win can lead to several in the same spin! To unlock the free games, you have to get at least 3 symbols of the evil wizard.
Slot game Cats celebrates the big felines of the world. The majestic lion, the rare black panther, the cheetah, the puma and the tiger: In Cats, the wilds are represented by the Cats symbol. This symbol substitutes for all others except special symbols. Cats has a pretty unique feature: This also makes it possible for 3 symbols to occur along a winning line on just 2 reels! Get ready for a nice payday when you see the paw print symbol!
As with the different cat symbols, these also come with either 1 or 2 per symbol. Get 5 or 6 of them in any position for up to 10 free spins! Take a trip down under and discover the wealth of Australia!
Red Roo gives the most famous animal of Australia its own slot game. This red kangaroo will show you how lucky of a country Australia really is, with winning ways! Uluru is a world renowned Australian landmark, and in Red Roo, it serves as the wild symbol. As such, this majestic rock formation can substitute for any other symbol, so that it helps to extend or connect winning lines. These valuable symbols can appear at random on reels 2, 3 and 4.
Scatters occur at random on all 5 reels that the game has to offer. These symbols will give 8 free spins in case of 3 symbols , 15 free spins in case of 4 symbols or 20 free spins in case of 5 symbols. Consider that these scatters already pay out on their own on top of the free spins, no matter where they land on the reels!
In the free spins bonus game, wilds become even more valuable! Take the pilgrimage through ancient Greece to the temple of the Golden Goddess!
This golden-haired beauty will reward you with plenty of riches in this slot game! Golden Goddess is a slot game with 5 reels of 3 symbols. As the reels spin, cross your fingers for long combinations of identical symbols!
The beauty of this game is that there are 3 symbols that pay out even if there are only 2 of them! You can set your base stake any way you like: Wilds will replace missing symbols to make more valuable winning lines. These symbols also give the biggest payout: This bonus game will allow you to reveal a symbol that will be superstacked on all reels during 7 free spins.
That means you can possibly fill the entire game field with all identical symbols for truly god-like wins! With a few interesting features that can end up winning you a fortune, this game will quench you thirst! Here, any possible combination of identical symbols from the leftmost reel towards the right are valid for a win, as long as there are at least 3 symbols. Every spin has Twin Reels, a feature where adjacent reels will spin in unison.
After every win, you have a choice to play a Gamble game. Here, you wager your win on a guess for the outcome of a playing card to be shown. Recharge with Energy Stars! This energetic slot game features the well-known fruits, as well as stars and bells. Thanks to these stacked reels, you have a greater chance of getting more winning combinations along the paylines! You can even set the paylines yourself, from 5 to 10 to Energy Stars has wilds in the form of stars, and scatters in the form of bells.
Wilds will take the place of other symbols, and because they occur on all reels, they can start, connect or extend winning combinations. Scatters will pay out if there are three of them, no matter where, payline or not! Made a nice win and wonder if you could make some more of it right away? Simply wager your win on a correct guess for the colour of the next playing card to appear. Discover all the paintings in the bonus round, where the big wins can be found!
Da Vinci Diamonds uses the Tumbling Reels feature: For a new spin, a whole new set of symbols tumbles into the reels. If you have a winning line, these winning symbols disappear while the rest remain and new symbols tumble down. This goes on until there are no more winning combinations! Wilds will help you by making longer winning combinations, but the real prize is in the bonus symbols.
In the bonus games, the bonus symbols become scatters, so any 3 anywhere in the game field will give extra free spins. Join the pirate crew and dive for the treasures of the deep sea in pirate-themed slot game Riches from the Deep!
All hands on deck! The pirate captain symbol is the most valuable symbol in Riches from the Deep: This is also the only symbol to occur stacked: Wilds are very useful symbols for the biggest wins imaginable.
Wild symbols cannot take the place of scatters, though. Another important symbol in your quest for treasures is the scattered symbol. These scatters occur randomly on reels 1, 3 and 5, and if you get all three of them, you win 12 free games. During these free spins at the stake you won them, wilds will become stacked, giving way to a chance to combine whole reels of pirate captains and wilds!
Let the gypsy fortune teller gaze into her crystal ball for you… Good fortunes await you in Gypsy Moon! They may only appear on reels 2, 3 and 4, but Gypsy Moon has plenty of wilds to help you make the longest and strongest winning combinations. Three or more of these symbols will take you to the free spins bonus game. Here you get to pick a number of free spins with a multiplier: By default, Gypsy Moon has 30 winning lines along which you can make your combinations.
Instead of the regular 30 winning lines, you can choose to play any possible combination. That gives you ways to win! This 3 reel slot game makes great use of the visual style of classic slot machines to convince you to give it a spin. Go for the novel dice roll bonus round! Hot Roll Super Times Pay has wilds, yes, but these are no ordinary wilds. On all reels, any combination that includes a wild will be multiplied by at least 2. If the wild happens to be on the middle reel, then the multiplier can go up to 5!
You can get anywhere from 2 times to 10 times your total bet size. You can keep on rolling until you reach roll or hit a 7. Enjoy the glamour of the wealthy in slot game Rich Girl. Plenty of ways to win are to be found in this game: To win, you have to get identical symbols aligned along one of the active winning lines. You can set your winning lines yourself from 1 to 9. Scatters will pay out up to 25 times your stake! Rich Girl symbols are wilds, which means that they will take the place of other symbols in winning lines.
The Diamond Run bonus round is all about gemstones and jewels! Diamonds are wild here, and you can win an extra spin for each diamond you find! Samurai Split is a slot game that tells of the samurai warrior clans in medieval Japan. Wilds, scatters, random extras, multipliers… Samurai Split has it all! The action never stops in this razor-sharp slot game.
Explore the mythical status that the samurai enjoy in medieval Japan — you might even get a surprise visit from a samurai! Split symbols are essentially multipliers for their win: It can happen during all paid games and removes the lower value symbols from the reels. As only the higher paying symbols remain, a win will naturally be bigger! During free games, only the higher value symbols remain, just like in Warrior Spin.
You can even get a surprise visit from the samurai for split symbols during these free spins! Jazz it up with Jazz Spin, a smooth slot game that just breathes jazz music!
Instead, it will pay out any combination of identical symbol on consecutive reels. Jazz Spin has an interesting trick up its sleeve: Imagine the possible winnings if two reels already end up with identical symbols!
This feature can even expand to 3, 4 or 5 reels, for at least 3 winning combinations of 5 symbols! Made a nice win already but wish it was a little bigger? Then try the Gamble function! It lets you guess the colour of the next playing card to appear. Black or red, you make the pick! But if you get it right, you can double your winnings — up to five times. It just might be worth the risk!
Come learn of the ancient Chinese legend of the Monkey Prince. This epic warrior of Eastern Culture will show you off his superpowers to give you some great winnings in his own slot game! This slot game consists of 5 reels that have 4 symbols each and has plenty of wilds, scatters and bonuses. On every spin, the wilds can occur on all 5 reels to start, connect or extend winning lines. Monkey Prince offers several ways to get interesting bonuses.
A novel way to give you bonuses is through collecting the three monkey masks. Each mask will give you one of three different prizes wherein you get extra wilds. This can either be random extra wilds, entire reels that go wild, or surrounding symbols that turn into wilds. The more bonus symbols you get, the bigger your bonus can be. Get up to 50 free spins this way!
Take to the skies in slot game Balloonies! Forget reels that spin: The empty spots are filled with new symbols. You know what that means: Even with just its 5 reels of 3 symbols, Balloonies will make a lasting impression with its use of balloon animals to create Floating Reels. If you make a winning combination, the balloons in that combination will blow up and the balloons below will move into the empty spots.
This can potentially go on endlessly, as balloons will pop as long as there are winning combination along the 20 winning lines! If you see a star on your reels after a spin, get ready for some big wins!
Star symbols occur on reels 1, 2 and 3, and will have a multiplying factor of 2, 3 or 5, in the main game as well as in the bonus game. Do you have more than one star? When the spin is complete, your total win will be multiplied by the multipliers you had. Come discover the treasures of the pharaohs in Golden Egypt. This slot game lets you save for wild reels, and its bonus wheel has up to 90 free spins to give!
Looks can deceive, because this is not just another slot game. For starters, where are the wilds? Coin symbols occur plenty on all reels, 2 coins give you a wild reel that is sticky for 2 more spins!
If you manage to get at least 3 bonus symbols, you will get a choice of free spins. The more free spins you pick, the less random wild reels there will be… Will you take less free spins, with more random wilds, or the other way around? As the largest land animal, the title of king is a fitting name for the African elephant. Watch the gentle giants roam the savanna in King Elephant, where plenty of features to win big can be yours! King Elephant is made up out of 5 reels that have 3 symbols each.
Wild symbols will help you on your way to make longer winning lines, as these special symbols can take the place of any other symbol except special symbols! If you get a bonus symbol, you win the prize that you see directly above the reel where the bonus symbol occurs. Bonus symbols appear at random on reels 1, 3 and 5. Bonus symbols can either give to 10, times your chosen coin value, or 10 free spins. During this free bonus round of spins, you can still get bonus symbols, this time on all 5 reels.
Run wild like a wolf in Wolf Run, a slot game that will have you howling for more! This slot game has Stacked Wilds, which could end up bringing you enormous wins.
Wolf Run is played with up to 40 paylines you can set yourself with some liberty: Spin the 5 reels of 4 symbols each to reveal identical symbols along your winning lines for a win. Keep on the lookout for howling wolves: The bonus round in Wolf Run will start once you get at least 3 bonus symbols. The bonus round exists of 5 free spins where you can get some big wins for free.
Not enough free spins? This way, you can get a full total of up to free spins! In this funny slot game in cartoon style, you hunt for piggy banks to destroy. The money inside will be yours to keep! The pigs are scattered symbols: This round can award you a random multiplier of up to 20 times your total bet, a random multiplier of up to 15 plus another pick, the Pig Smashing bonus round, or all of these prizes!
You can get to the Pig Smashing bonus round either through the Pick a Pig Bonus, or by getting 3 or more scattered symbols. You can gather rewards like multipliers as long as you have luck! Set sail for the New World and its bountiful treasures. Spin the 5 reels of this slot game and be amazed by the treasures that await in the Golden New World! Wilds can occur on the middle reels 2, 3 and 4 , and will help you to connect or extend winning combinations along the 20 paylines by substituting for missing symbols that you need for a win.
They even come stacked across the whole reel: Any number of them will give a sizeable prize! You will find these valuable symbols on all five reels. In the Pyramid bonus feature, which is unique to Golden New World, you get to explore a Mayan pyramid.
To unlock this bonus round, simply get a pyramid symbol on the first and last reel. Most hold cash prizes, but some will trigger the end of this bonus round.
Darkness has descended upon Transylvania, and an ancient and evil force awakens… Can you survive a night with the Transylvanian Beauty? With everything it offers in rewards, this could just be the slot game of your life.
Sink your teeth in! Transylvanian Beauty is a vampire-themed slot game with 5 reels with 3 symbols each and 5, 10 or 20 paylines. To win big, you will want to look out for the scattered symbols: This extra gambling game sounds simple enough: Red or Black, what do you think? Fight a deadly battle as a gladiator in the colosseum of ancient Rome in historic slot game Rome Warrior! Many ways to win big here! Rome Warrior has generous wild spears on reels 2, 3 and 4. These wilds will substitute for any symbol so that longer winning lines can be made.
If you have 3 or more of these anywhere on the reels, you get 10 free spins with extra wild spears! As the most majestic building in the Roman Empire, famed for its spectacles, the colosseum gets its own special symbol!
During any spin, this symbol can come stacked, meaning that these symbols occur one after another on a reel. Choose the colour of a playing card to appear. Do you guess it will be red, or maybe black? If the colour you guessed appears, then you have just doubled your winnings! If not, you lose the winnings, so watch out…. Slot game Sunset Delight will stack the ice cream scoops and the wins high for you!
Slot games of the next generation have advanced so that novel features and clever gameplay are now readily available. Sunset Delight makes no exception here, while keeping true to the classic slot game concepts: The symbols appear as ice cream scooped into the cones, and Sunset Delight even has ice cream in seven and bar flavour!
Sunset Delight has wilds that can occur on all reels and will substitute for any other symbol. Very useful to make some extra winning lines!
Scatters appear as wafers on any symbol at random, and 3 scatter wafers start the bonus game. In the bonus game, the scoops keep getting added on in a string of possible endless free spins, as wafers can give extra free spins. You can stack your ice cream cone sky high this way — and your wins will follow! Do you like kittens? Then Not Enough Kittens is the slot game for you!
Not Enough Kittens lets you have up to 25 free games through the scatter symbols. Well, the slots on any reel can contain up to two symbols at the same time. This happens for all symbols in the game, except the balls of yarn. Thanks to the generous wild symbols in Not Enough Kittens, you can make two kittens out of one. Baskets with just one kitten will change into baskets with two kittens when they occur in a winning combination with a wild.
Of course, wilds will still substitute for symbols that are missing to make longer winning combinations, too! In the bonus game with free spins, wilds will be stacked for extra chances of winning! Meet the Wonder Hounds: Ace, Winchester and Jinse! This team of heroic hounds is always ready for action. Are you ready to win? Wilds are valuable symbols: These wild symbols occur naturally on all reels. In addition one of the Wonder Hounds will also spontaneously turn into a wild every now and then.
If you get 3 or more scatter symbols, you will win at least 8 free games. The more scatter symbols you get, the more free games you will receive! If you get 4 of these symbols, you will in turn get 12 free spins at the stake you are playing at.
Got one of these scatters on all 5 of the reels? As wilds occur on any reel at random, this could quickly lead to massive wins! Rosie and Jack are on a romantic date to the drive-in movie theatre, but when the full moon appears, who knows what could happen? Let this slot game take your heart as it surprises you with some really unexpected features! Love is in the air at the drive-in movie theatre, where we find Rosie and Jack out on a romantic movie night.
You spin the 5 reels with 3 symbols each on them to reveal their story, and win cash if identical symbols occur along one of the 15 winning paylines. Come discover the surprising twists in this love story! Full Moon Romance has enough wilds to make those winning paylines worth your while, but the big wins are found in the bonus game. Every time you get at least 3 full moon symbols, you get free spins — up to 20 of them!
Watch out for the new symbols that can occur under these full moons…. If either Rosie or Jack appear as a full reel on the first reel, the clone feature kicks in. When this bonus feature happens, another reel will at random also be turned to that same symbol. These clones can pop up on possibly all 4 remaining reels!
Go on an adventurous expedition in Continent Africa! In this slot game, the continent has so much to offer, with sticky wilds and bonus spins that double every win!
The African warrior is a scatter symbol: Even just two of these symbols already pay out! They also trigger the bonus game: Are you up for a guessing game? You could make a lot of money here! Will the sands of fortune bring you wealth? Cleo has a wish for eternal riches and you can share in her good fortune. Spin the 5 reels of 3 symbols for combinations of identical symbols, with 25 winning lines!
With Guaranteed Wild Reels, at least one symbol on the reel will be a wild. One more random bonus feature is called Sands of Fortune, where all game-specific symbols change to one of them. In Eternal Riches, at least 5 free games are given where wilds and scatters add up to a multiplier. Well of Wonders is truly a wonderful slot game! This mix of simple gameplay with nice graphics may just be exactly what you have been wishing for.
For starters, there are only 7 symbols per spin. Then are also no winning lines: Any winning combination will also disappear to make room for new symbols, which will in turn trigger a respin with a multiplier. Wins can really add up this way! Wilds are symbols that can substitute for any other symbol to complete a winning combination. These wilds will even take the place of multiple symbols at the same time: At random times, you can even get a visit from the helpful fairy.
Frogs are a symbol of prosperity in Eastern cultures. Eastern themed slot game Prosperity Twins has 2 of them: